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Newtek LightWave 3D v9.0

Release: Newtek LightWave 3D v9.0

Newtek LightWave 3D v9.0
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LightWave version 9.0 changes the value proposition for 3D software – we significantly improved LightWave’s core strengths of incredible power and amazing speed with this release. When you consider this along with the entire LightWave feature set, NewTek brings an outstanding value to the market,” said Jay Roth, president, NewTek 3D Division. “The fantastic work that our development team has accomplished under-the-hood provides a foundation for the implementation of innovative new capabilities faster and more effectively as we build the future. Throughout the LightWave v9 development cycle users will see the capabilities of the software further extend… and quite dramatically.”

The most noticeable changes for v9 are the addition of a node-based materials system that adds new shading models to LightWave, such as Oren-Nayar, anisotropic, and sub-surface scattering; the greatly improved rendering speed for today's high-demand scenes; and the enhancement of subdivision surfaces in Modeler and Layout, including Adaptive Pixel Subdivision, which gives the user a variety of capabilities for film-quality displacement mapping, normal mapping (including ZBrush support) and level-of-detail control at render time. LightWave now has arguably the most comprehensive toolset for matching real camera lenses, an addition that will greatly enhance the ability of visual effects artists to match 3D elements to live footage.

Among the changes that contribute to enhanced workflow in Layout are faster OpenGL performance and additional OpenGL hardware shader support, building on the initial implementation in version 8.5. For many scenes this provides a very accurate preview of the look of the final image or animation in real time, without the need to create test renders. The GUI has been enhanced to allow far more user configurability than in the past. Users can adapt the look to fit their needs and preferences to provide the best workflow for the ways they use LightWave.

"LightWave has always been a very easy tool to learn and use, with super fast modeling and outstanding lighting and rendering capabilities," said, Nicholas Boughen of Rainmaker Animation and Visual Effects. "With LightWave v9 NewTek has pushed the envelope beyond anything I've seen in a single upgrade before. The new node-based materials editor makes shading virtually unlimited. Camera tools allow you to recreate any camera in the world and many cameras that
can't exist. APS exceeds sub-pixel displacement and now that modeling tools are migrating into Layout, modeling tasks in LightWave will be virtually unlimited. The render engine is much faster and more capable than ever. And you still get 999 render nodes for free, making LightWave the greatest value by an order of magnitude. No wonder so many studios render using LightWave."

LightWave 3D version 9.0 Features:

Rendering:

* Implementation of BSP/KD Tree Algorithm to achieve improved speeds as scene complexity rises
* Complete replacement of the original ray tracing core
* Improved multi-threading with dynamic segmentation to insure maximum use of available CPUs
* Typical speed improvements at 2.5x over LightWave version 8.5 for today's increasingly ambitious high-polygon count production scenes

Adaptive Pixel Subdivision:

* Adaptive subdivision of a mesh based on distance from camera and visibility
* Choice of Adaptive Sub-division methods - Per Object, Per Polygon and Per Pixel
* Highly optimized mesh, tied to render resolution when using Per Pixel
* Visibly similar to micro-poly displacement

Modeling:

* Added Catmull-Clark Subdivision Surfaces
* Subdivision level can be controlled via numerical values, envelopes, expressions, motion modifiers, textures, procedurals, gradients and more
* Edge Selection
* Edge Weights
* N-gons (polygons greater than 4 sides) for subdivision surface modeling

Node Editor:

* New Shading Models
* Normal Maps from ZBrush 2 Supported
* Branches can beRead *.NFO / Bitte die *.NFO Datei lesen !---
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Ab sofort wird ein großteil der Dateien mit WinRar 5.x gepackt. Die Dateien können mit alten WinRar Versionen wie 4.x weder geöffnet noch entpackt werden da nicht abwärtskompatibel. Installiert euch daher Winrar 5.x >WinRAR 5.x<

Hinweise
Read *.NFO / Bitte die *.NFO Datei lesen !

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