SkinFX v2.07 for 3ds Max
Release: SkinFX v2.07 for 3ds Max
- Datum: 15.06.2007
SkinFX is a 3dsMax based modifier (deformer) that gives the artist the
ability to simulate mesh being deformed or 'sliding over' other objects
such as skin sliding over bone or muscle. SkinFX can also help to control
'volume loss', which is a common problem with regular skinning techniques.
SkinFX makes it possible to simulate effects such as Skin Sliding, Flesh
Jiggle and Tentacle Dynamics at very little performance cost.
SkinFX can be used for many types of effects from:
Muscle deformation to foot prints in snow to faking soft-body deformations.
Finally, SkinFX is an artist driven muscle and skin deformation plug-in.
It is not a scientific muscle simulation tool. Instead it gives artists the
control and workflow they need to take the next step in skin deformation.
Whats new:
Fixed a bug that could occur when saving a max file with the skinFX
modifier disabled, and then trying to delete the skinFX object.
ED2K-Links
Für diese Downloadart benötigst du die Software eMule oder einen vergleichbaren P2P-Client.Ab sofort wird ein großteil der Dateien mit WinRar 5.x gepackt. Die Dateien können mit alten WinRar Versionen wie 4.x weder geöffnet noch entpackt werden da nicht abwärtskompatibel. Installiert euch daher Winrar 5.x >WinRAR 5.x<
2. Use our Multi-KeyGen to generate a valid serial number.
Note: To run the KeyGen, Open 3ds Max then under Maxscript run script and
point to KeyGen
Thats it....
*enJoy* !!!